Category: Gaming


Tron Legacy

Having never seen the original (well, not at an age capable of storing memories of that nature), I wen into this movie with no real idea of what to expect. I knew the basic plot of the 1982 original and that “The Dude” was in there. Always a fan of Bridges, he’s pure class.

I loved this film. What other purpose does a film serve than to appeal to your imagination?  It was an utterly visceral, sensory-overload ridden experience. From the vast digital landscapes, to the utterly-brilliant soundtrack (buy it), to Olivia Wilde’s shapely figure cutting a swathe through the Hollywood “beauties”, I was besotted.

 

Perhaps it’s due to my being born in the age we’re in. I saw an old woman, in her 70s at least, leaving looking rather confused. The appeal lies in my ability to recognise that which I’m familiar with. I’ve spent 20 years playing video games, my mind wanders when I lay awake at night thinking of what we’re capable of. That’s where Tron appeals actually- it celebrates the idea of humanity making new frontiers when we’ve conquered all that we can, something intrinsically human- no other species is aware of anything but existence.

 

 

Over-analysing? Probably.

Poor financial decisions= fun

Decided to bite the bullet and get myself a decent television set. Visited my local electronics store, where i used to work many moons ago. Got a super sick discount on a 32″ Pansonic LCD. It’s not the flashest best model by any means, but it’s pretty slick for well under a grand. Has a built in HD reciever, and can display in nativ 720p, which is enough for anyone at this size, even if the 360 can display up to 1080i.

Replete with 10 year old crusty cabinet

Forza looks sensational, really makes a noticeable difference to the lighting effects. The backgrounds have always been it’s strong point and the increased resolution adds to that.

The area where it’s dominating my heart is in FPS. Battlefield Bad Company II blew me away. Utterly addictive fun, and only one map. That game is gonna be purchased the shit out of in coming weeks.

It’s amazing to think the Xbox360 is 5 years old now, god that’s getting on. Yet it still enthralls me. Goes to show what good games plus an engaging online experience does.

Anyway, that’s my social life fucked for the foreseeable future. Ah well, might save some money for another financial misadventure.

I’ve got a couple photoshops I’ll pop up this weekend for perusal. Basically give an indication of my desired direction in the coming months.

Forza III, V1.2

Finally activated my Xbox Live account, so figured I may as well post some shots from this fine game. I’m only at level 25-odd, which is likely laughable compared to most. Enjoy, and feel free to comment/advise

NA MX5. 1800cc with all the goodies. Low as possible (not Slamburglars low though) on Work 01s. This thing is obscenely tail-happy. No rotary needed here

Obligatory AE86. Had a 3SGE in it for awhile, sans turbo. Decided to go back to the 4AGE with everything. Sounds unreal. Similar to the MX5, but feels more balanced. Far too much tyre, and the wheels aren’t my cup of tea. Don’t want Equip 01s on everything though.

FC that I’ve raced in everything possible. A lot of fun to drive. Mildly modded but a two-stroke-esque powerband. Looks quite sharp.

Couple of shots I like, to finish with. Am forever snapping away, sol I will likely post some more at a later date

VG30DETT+maximum money spent=no traction until 5th and 300km/h+

Mr Beeoneoneoh doesn’t like this game, and I’m rather mystified as to why.

Bye for now. Will likely have some interesting tidbits to add soon enough.

For those who are on Xbox Live, my tag is Brick vs face

Forza 3

Finally turned up this morning. No time for a decent play but first impressions are good, particularly with a decent wheel and pedal set up. Need to run it into my 1080P capable LCD also, but that can wait.

As a side note, I’m going to be building a setup to play in. What a full blown nerd.

 

Also, the Sapporo is gone. Due to an inability to store it in it’s current home, I had little choice in the matter

 

More on that later

 

P.S. HI JARRED! Hope Brennan is okay now

NFS: Shift

Likely one of the most anticipated games for any console for the car enthusiast, the latest offering from the NFS stable is a “shift” in the right direction for the series.

From the moment the game boots, you’re bombarded with lush scene of extremely intricately detailed cars battling on similarly beautiful tracks. This sets the stage for an epic ride, as it were.

The menu setup is extremely simple when compared to the likes of Forza or even the GT series. You’re inclined to feel that this alone sets this game somewhere between the silly arcade races and the die-hard sims, which is likely a fair description.

You begin with a drive in a 3 series BMW, to essentially allow the game to rate you as a driver. You do a hot lap, driving as best you can so it can determine whether you’re half-decent or just a pretender. This means of grading you basically controls the rest of the game, as you soon find out. I ended up finishing on the “best” grade, meaning things like braking aids were to be turned off for the remainder of the game.

First impressions of the driving aspect are that of confusion. This game drives very differently to anything I’ve played. The cars tend to move across the track and slide about when over-correction is evident. It is difficult to get used to, particularly when coupled with the bodyroll, but makes for an extremely satisfying drive when you get it right. This is signified not only by your victory, but through “mastering” corners (right line and speed) and through a points based system that essentially elevates you up levels for staying on the right line through the race. Great concept, though possibly not new?

The line up of cars is rather impressive also. Although Shift is no Gran Turismo in it’s expanse of automobilia variety, it is still interesting.

The Japanese are represented by the standard Evo’s and Skylines, as well as the amazing GTR. Mazda’s are on offer, and the oldschooler’s will be happy to spot the legendary AE86 and the C10 GTR Skyline, a welcome addition.

Europeans are covered by the dominant force of BMW, among others. I have a feeling BMW had a financial contribution to the development of this game…

The re-hashed versions of the Mustang, GT, Challenger and Camaro make for a unique American feel, with these offerings along with the Viper Srt-10 struggling through the corners (GT being the exception).

Tuning of the cars is basic, which is an expected concession. The typical “staged” modes of additions to your car are present, with turbos, “engine upgrades” with their “big valve heads” and suspension packages being duly available. The end results are rather impressive however. I began with a stock S2000, and even after only stage 2, it became a fair monster,. Powering sideways from a corner never felt so good!

Nor sounded. The engine sound effects are nothing short of superb. This excites me, with other big name car sims around the corner. Every sim I’ve played has lacked in the engine sound department, but Shift steps up and delivers in spades. It really is incredible how much of a difference such a seemingly un-important factor makes.

 

With the likes of GT5 and Forza 3 due shortly, NFS: Shift has made a decent fist of being a quality racing game, whilst not falling into the too-hardcore category. However, this may be it’s problem for some of it’s target audience. It is too hard to pinpoint in regards to genre, which may drive sim-fans away, and arcade-types fairing similarly through fear of boredom.

I recommend it heartily. Great fun without taking itself too seriously

 

Will have to pop some pics up shortly. Bathurst+sun+beers=mildly inebriated

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